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Industrial Affiliates Program

Department of Computer Science

2014 Affiliates Meeting 

The first annual Affiliate’s Meeting of the Department of Computer Science will be held at the University of Wyoming campus on April 25th and 26th 2014. Here is a tentative schedule of activities for the meeting:

Friday, April 25

2:00-5:00 Recruitment Meetings

Saturday, April 26

9:00-12:00 Affiliates Meeting, Demos, and Roundtable


12:00-1:00 Lunch


1:30-5:00 Senior Design Presentations


On Friday, we will facilitate recruitment meetings between partners and our student’s. Student’s resumes will be made available to partners in the next month or so and partners may contact the students if they are interested in interviewing them on Friday afternoon. If so, the department can be contacted ( and will schedule rooms for interviews.

On Saturday morning, we will have a meeting of the affiliate members with select members of the department faculty.  We plan to give an overview of the Computer Science Department programs and curricula.  We will have a demo in Dr. Amy Banic’ s 3D Interaction and Agents Research Lab (3DIA Lab).  Before lunch we will host an industry roundtable discussion about hiring issues for software related jobs in our region.  Everyone is invited to participate.  This will be followed by lunch to which three members of partner organizations are invited free of charge.  Other individuals are also welcome at a cost of $25.

Then on Saturday afternoon, we invite you to attend the Senior Design presentations. Attendance should be very worthwhile because we expect a number of really interesting projects to be presented this semester. There are 10 design teams this semester that are working on a variety of interesting projects.  Here are the presentation abstracts:

Project 1: Bus Tracker

Alfredo Moreira

My senior design project is a bus tracker to be used by early education intuitions like elementary schools and middle schools. This project will be supported by android and it will allow the school to add and delete children from their pick up list, also manage the list of bus drivers, so there is a record of who is the working bus driver. On the parent’s side of the app, they will be able to get a real time location of the position of the school bus and receive notification regarding the status of their child, either picked up or not at the bus stop. Allowing the parents to take immediate action regarding localizing the children in the case that the kid missed its bus. The main objective of this app is the security of what parents consider their most precious possession, their children.

Project 2: Mobile Learning Tools

Team: Birds with Words

Jacob Ellis

Shane Moreland

Blayne Bogart

Our project is an Android application designed for students who would like to replace paper flashcards with something less messy and more portable. It allows anyone with an Android smartphone to create a local database consisting of a category, word, and definition. Once a user has input the data the user is able to move into a flashcard view where the application will show only words from a selected category and on swipe change to the 'back' of the card with the definition.

Project 3: Caveman Subroutine Level

Team: Caveman

Lloyd S. Cope

Caveman is a programming language in development which is intended to remove the necessity for multiple language projects on the x86_64 architecture by incorporating a tiered code system with common function calls and data types to communicate between them. Because of the complexity of such a project and the time frame given for this course, development has been focused upon creating the subroutine level that works purely in assembly.  From the completed development of the subroutine level moving into the C styled imperative level and Haskell styled functional level can be achieved with minimal efforts.

Project 4: Technical Interview Question Dot Wiki Web Site

Team: techie wiki

Brenda Schriner

Damon Tomasini

This is a wiki web site using ASP.NET's Entity Framework and SQL Server.  The purpose is for the collaboration and sharing of information pertaining to technical interview questions for programming positions.  It consists of 5 basic pages HOME, INDEX, RECENT CHANGES, SEARCH, and NEW TOPIC.  Users will be required to login and user credentials will be accessible to all.  In addition, users can add "likes" or "dislikes" to topics submitted.

Project 5: Phrase Phactory

Team: PhrasePhactory

John Downey

Daryl Andes

The purpose of this project is to provide medical transcriptionists (MTs) with an application, entitled “Phrase Phactory,” which makes it easy to find oft-appearing, logically coherent sequences of one or more words within the documents they so often type. Further, the application will provide the MT with a shortcut-assignment mechanism for each sequence and various means of exporting and importing lists of (shortcut, sequence) pairs.

After committing both the sequence and its associated shortcut to memory, the result is a great reduction in the overall amount of keys the MT must press, meaning fewer errors and a faster words per minute rate when typing documents that are similar to the corpus from which the sequences were found. To facilitate the memorization of the sequence and its corresponding shortcut, the final service provided by our application is a screensaver mode. Switching into this mode will aid the MT in remembering the (shortcut, sequence) pairs that have been created by the user by presenting them as pairs that might, for example, slowly fade in and out. The MT can then reposition the window to an unobtrusive location on their screen that may remind them of a useful shortcut if they happen to peer over at it while working.

Project 6: Kindergarten Math Learning Application

Team: APA Programmers

Ariel Nounawon

Prashantreddy Keshireddy

Ajit Pariyar

It is a web based game application to help kids learn to count, add, and subtract numbers from 1-20. This application will help children learn simple mathematics by representing the lessons in a fun way. Level one, the easiest, will teach counting by having the user catch falling objects in a container and correctly choose the number of objects they caught. Level two, the medium difficulty, will teach adding by having the user place objects to save something and then correctly choose what number of objects were used. Level three, the hardest difficulty, will teach subtraction by showing a number of balls on the screen and having the user count the number of balls before and after some of them fall off of the screen.

Project 7: Ryan Park VFD Website

Team: Ryan Park VFD

Shelby Piche

Jeff Lang

Christopher Howe

This website is designed to be informative, interactive and to establish and streamline communications in a simple manner within the department as well as with the public. To accomplish this we have implemented a secure user interface for the members to use with access to information based on user roles. By integrating components of the Incident Information System website,, members will have relevant information consolidated in one place.

Project 8: Cathedral Home for Children (CHC) Form Portal

Team: Cathedral Home for Children (CHC) Form Portal

Reed Miller

Richard Sankey

The CHC Form Portal allows for "Web based" tracking of "physical holds" that are preformed from time to time on their clients.  The employees that do the holds will go to the secure CHC Web Portal and input the required fields. Once input is done they are able to retrieve or modify their forms at any later date.  The portal also allows for easy reporting via its ability to export their existing forms or run custom reports including visual graphs and raw statistics.

Project 9: United Way Volunteer Tracking System

Team: United Way - Albany County

Brad Kovach

Thomas Wolf

James Wiggins

The United Way serves as a community hub for volunteering opportunities in and around Albany County. At the moment, no centralized service exists to facilitate both those who wish to volunteer and those who wish to provide volunteer opportunities for Albany County volunteers. The goal of our project is to facilitate both of these needs in a web application. Our application aims to meet the needs of three main user types: volunteers, those who want to create volunteer opportunities, and those who want to track the volunteer hours of people in their organization.

This project will involve storing all event information, keeping time for individual events, and ensuring that pertinent data is available to all user types.

Project 10: Kid Routine

Team: Kid Routine

Ben Sims

Travis Gardner

Joshua Mason

Kid Routine is a web based, routine management service to help teach young children about routines, and time management.  It is a digital poster board that parents and teachers can build and display children's and class' schedules for children to follow through the day.

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