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Mark John Kretzschmar

Mark received his MA in English from the University of Wyoming in 2010, and earned his Ph.D. from UCF's Texts & Technology program in 2019. Mark’s master's thesis titled The Once and Future Commodity: King Arthur As Educator, Ideal, and Fantasy Indulgence traced different images (brands) of the Arthurian legend and described the systems of values portrayed in these representations. Although his master’s background addressed medievalism, Mark's dissertation explored perceptions of control in sandbox video games. Mark is a video game researcher, instructor, and, most important of all, a fan. His current research emphasizes video game studies, particularly the intersections exploring the symbiotic relationship between gamers and designers. He studies perceptions of agency and control in video games, the commodification of video game mods, and the roles video game genres play in discussions about gamer culture, gamer perceptions of control, philosophy, and marketability.

He also runs a blog devoted to his back log of games that has been building since 1996. Like Marie Kondo's life philosophy, he aims to find which hidden gems "spark joy" in his life. You can follow his exploits at markkretz.com.

 

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